

Thus the militia blocked inside soon lost control over the prisoners, and the king had no choice but to trade with the convicts. However, due to complications, the barrier trapped a much larger territory than originally intended, along with the 12 magicians and the king's forces. To keep the prisoners inside, the king ordered 12 magicians to create a magical barrier over the colony. Every burglar, thief or other criminal is sent in the Colony to work in the mines, by the king's order. In order to continue the fight against the orcs, the king needs to extract magical ore and use it for weapons and armor. The hero, a young nameless man, is forced to work in the Penal Colony, because of his crimes. The game takes place in a medieval fantasy world, in which humans are losing the war against the orcs. The first game of the franchise was released on 15 March 2001 in Germany, on 30 October 2001 in Europe, on 23 November 2001 in North America and on 28 March 2002 in Poland. A spin-off, Arcania: Gothic 4, was developed by Spellbound Entertainment and published by JoWooD Entertainment in 2010. The latest installment in the main series, Gothic 3, was published in 2006 by JoWooD Entertainment.

Gothic is an action role-playing game franchise created by German developer Piranha Bytes and since May 2019 owned by THQ Nordic.

Gothic 3 is a real step forward regarding this series of role-playing games, based on a fantasy world where the hero will have to face a set of dangerous encounters.
